混血儿魔兽战旗,天赋系统与V社自走棋Underloads大撞脸
游戏的事,哪能算抄袭!这是借鉴…借鉴。战旗小声的嘟囔着,大家发出哈哈大笑,店内充满了快活的空气。https://cbu01.alicdn.com/img/ibank/2019/889/596/11441695988_337479377.jpg
在最近的更新中魔兽战旗可以在1、10、15、20关在棋盘右下角的图腾处从三个随机天赋中任选其一来强化自己或增加棋盘上变数,这样一来又多了不少“野路子”,游戏的趣味性的确大大增加,但是战旗作为一个混血儿,我们在玩的开心的同时也要明白真真制作出这些好玩设定的V社工作人员,下面我就把V社自走棋的原版天赋与战旗的做一个比较。
自然亲和与生生不息
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讲道理要不是战旗里棋盘格数的概念模糊不清,四只德鲁伊肯定会被当做专业奶妈安插在队伍中间的。
追猎之心与陌生同盟
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emmmm,要不要考虑多加几个恶魔进去,你看多多自走棋里还有斯温呢。
殊途同归与失去天恩
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这我要为战旗正名,这取名艺术已经完胜V社的取名和汉化组了。
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战斗狂热与联手突袭
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行吧,这回起码还是改了距离的。泛用性比V社的广多了。
援军守护与骑士时代
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好歹也把减伤数额改一下啊,骑士流都没人用了!
法术狂暴与终极闪烁
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这没法说了,除了V社咬文嚼字念法拗口之外我竟然找不到两者的不同之处。
除此之外还有好多天赋都可以在两者之间找到惊人的共同之处,比如精打细算啊,兵力扩充啊龙之宝藏啊熔核再生啊什么的。
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多的还有诸如战士的职业天赋多撑两秒之类的,但基本上只要能在Underloads里找得到,我这战旗中肯定有它一席之地,从职业特点到种族加强再到棋局把控,这份对后辈虚心求教的精神着实让我辈刮目相看啊。
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